![]() The workshop profile will allow you to select which dwarves can use it and the minimum and maximum skill level required to use the workshop. To edit a workshop's profile, select a workshop with q and press P. The manager also allows you to change a workshop's "profile". You will receive an announcement when each order is completed. However, multiple work orders for the same items can be requested separately with a few keystrokes. It is useful to note that managers will not allow more than 30 tasks per work order. Job orders will remain enqueued until the manager is once again in his (or her) office.Īfter a production order is approved, corresponding tasks will be automatically added to applicable workshops until the production quota has been met. To see if an order is approved, you can check the manager screen - approved orders will have a green checkmark, while unapproved orders will have a red X. (For example, disabling hauling and cleaning for the manager might be a good idea.) The manager will also not perform his or her duties if on break, drinking, attending a party, asleep or otherwise incapacitated (perhaps due to wounds). If your manager is somehow occupied with other things then this might take a while, so in larger forts you might want to make sure your manager is not overly burdened with other labors. If you have more than 20 dwarves total then the manager will need to go to his office to "validate" each work order before it is acted on. Your work order will appear in the list.To make more items than that you'll need to create another work order. Enter the quantity of items you want to produce.Use the directional keys to select the specific type item you want.This will cause menu options that don't match the string you type to disappear from the menu. Start typing (part of) the name of the item you want to produce.Hit j- m or u- m to enter the Manager screen.Select the option to make the area into an Office and assign your manager as the owner of the office.Īt this point the red stuff under "Manager" should have disappeared from the nobles screen and you should be able to queue up work orders. Use the q command and place the cursor on the chair.Build a Chair somewhere or locate an existing chair.If nobody is particularly suited to the job, picking the Expedition Leader is a reasonable choice. ![]() To set up a dwarf to be the manager and give him an office: Since only a meager office is required, a single chair in your dining room will suffice until you can arrange for a more permament, dedicated location. The better match with the table Skills, Traits and Attributes the better Manager the Dwarf will be, try to avoid Traits that halt experience gain for a relevant Skill, otherwise time will be lost training a Dwarf that will never get better at that Skill.Ī manager only performs his duties in his office, so it is absolutely necessary to assign one. Personality Trait (needed to gain Social Skill) There is a certain set of Skills that are relevant for a Manager, there are also certain Personality Traits that influence if experience is gained in the skill whatsoever, furthermore there are Soul Attributes that affect the Skills and other Skills that affect the same Attributes Cross Training, the ones relevant for a Manager are as follow:
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